Released: Aug 2006
Usual Price: £6.99
Hours Played: 2
Controller Compatible: No
Rating: N/A
GAMEPLAY
Adventure mode is where you'll initially spend most of your time. Time Trial and Challenge are slight variations you'll move onto afterwards. To start,
you are presented with a fish tank containing a few fish called
guppies along with three helpful pets. Pets are awarded at the end of each successfully completed level and come with their own little perks. Anyway, the idea is that
you: (1) feed the fish before they die by clicking on the tank; (2)
collect the coins, stars, pearls and gems that are dropped (and
converted into dollars) by clicking on them and (3) buy more fish, upgrades
and enhancements etc to help produce more dollars by clicking the icons
in the orbs at the top. The fishes' fins turn purple when they require
food and if they all die, you lose.
PRESENTATION & PROGRESS
If you don't choose to turn it off, you'll have to put up with the permeation of supermarket muzak flowing through the entire game. The main title screen, featuring Myrtle the mermaid, shows the three modes you can play plus a "Virtual Tank" which is a glorified screensaver where you buy fish and items with shells that you pick up while playing a mini-game. Hovering over these displays a small description of each. The high-scores are well-ordered and neatly list the times in the 20 different levels of adventure mode. Best scores and times in each of the four tanks in Time Trial and Challenge mode are also shown. It's all very clear, stable and straightforward.
CONCLUSION
CONCLUSION
Insaniquarium is marketed as a fun game for all ages. It is, first and foremost, a massive click-fest along the lines of the Pizza and Farm Frenzy games. However, more thought is definitely needed than Pizza Frenzy but not as much as the more taxing Farm Frenzy. Of course, if you want a decent score and time, more thought will be needed to be put into the Time Trial and Challenge modes that you'll move onto later. At about three quarters of the way through, I cannot really see myself delving much deeper. It's an interesting distraction but I personally prefer the deeper thinking behind Farm Frenzy and the mindless stupidity of Pizza Frenzy.
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